![]() With the Armory, research nothing but Vehicle Weapons to further increase the power of your Tanks. Also, research Siege Tech at the Machine Shop, U-238 shells at the Academy, and both infantry upgrades up to level 2. Fend off periodic infantry/Wraith attacks with infantry of your own, using the Science Vessel you start with to detect cloaked Wraiths.īuild up a force of 1 Dropship, 10 Siege Tanks, 8 Wraiths, 8 Goliaths and 16 Marines. You get to use Siege Tanks in this mission, and the enemy does too but the big difference is that your Tanks can go into Siege Mode once the relevant upgrade is researched at the Machine Shop, but the enemy's can't. Build a Machine Shop, an Armory, more Supply Depots, and later, an Academy and Comsat Station as money comes in. Now focus on gathering resources and building SCVs until you have seven on minerals and three on gas. ![]() You'll notice that the northern and southern outposts are under attack while Kerrigan talks move all units back into main base, and liftoff the Science Facility and the Starport back. You have to deliver the Psi Emitter to the beacon. Mengsk plans to use it against the Confederates, but a sudden attack from their part forces the Psi Emitter to be activated as a defense mechanism. The data recovered from the Jacobs Installation has been discovered to contain the blueprints of a "Psi Emitter", a device capable of luring hordes Zerg to it from huge distances. Bring the Psi Emitter to the enemy base.
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